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Global Game Jam 2024

Project Type

Game Development

Date

February 2024

This project was a submission to the Global Game Jam 2024 Purdue Branch. It was created by a team of 7 over the span of 72 hours. The theme of the jam was "Make Me Laugh". The jam was created using Unreal Engine 5.2. The idea of the project was a puzzle platformer in which the player would be able to pick up various animals that had different properties. In the final version, there are only two functioning animals, a pig and a chicken. The pig acted as a jump pad. You would land on the target on its back and get launched into the air. The chicken allowed the player to slowly glide through the air. The player is intended to use the properties of the animals in combination with one another in order to progress through the stage.

Developer List:
• Caleb W (Group Organizer / Programmer)

• Maz A (Programmer)

• Adam M (Designer) (Portfolio: https://adammalas.weebly.com )

• Elizabeth T (Artist) (Portfolio: https://www.tuckerelizabeth.com )

• Cade W (Artist)

• Wallace G (Artist) (Portfolio: https://www.artstation.com/wallace_gazaway )

• Jonathan W (Sound Designer)

My Contributions:
I programmed the character movement system as well as both of the functioning animals seen in the final game jam.

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© 2024 by Caleb J. Walker. All rights reserved.

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